Reviewer-Designer Synergy

I’m planning on launching Wizard’s Academy around March 16th and so have been soliciting reviews to help gamers decide if it’s the right game for them. There should be half a dozen previews going live on the day of the launch, Ricky (who is generally excellent) has half of his preview live here and will launch a second video during the campaign. Generally feedback has been positive, but not every reviewer has liked the game. That’s fine by me, I don’t expect that every person will like every game, but doing this preview/kickstarter model does afford me an option that would not be available to a designer working in the traditional way: I could change the game based on the reviewer’s opinion.

experimentation

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In a Bind

*Blows dust off blog*

*Chokes on 316 spam comments*

Wow, it’s been a while. The last post is dated June! This is really embarrassing, while I have been doing some exciting things (Including two secret projects) there’s really no good reason that I haven’t written anything in so long. I tried to come back to it once before with an entry entitled “How to make friends by setting fire to yourself.” but the entry was destroyed (possibly attempting to follow its own advice) and that turned me sour on the whole thing for a time. In any event, it’s been too long and I need to get back to writing about games and game design! So where to begin…

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