Skip to primary content
Skip to secondary content

3DTotal Games

The present of tabletop game design.

3DTotal Games

Main menu

  • Home
  • SatW: A Heap of Trouble
    • Card List
    • Errata
    • Images (for press)
  • 404 Law Not Found
    • Errata
  • Escape the Nightmare
    • Artists
    • Rulings
  • Wizard’s Academy
    • Digital Version
    • Kickstarter Spell Grid
  • UKGMN
  • Contact

Monthly Archives: April 2017

One card, two choices

Posted on April 4, 2017 by greg
Reply

“Games are a series of meaningful choices.” – Sid Meier

Today I’d like to think about games that give a player a card (or other component) and the opportunity to play it in two qualitatively different ways. Under what circumstances is this a strong mechanic? Where does it fail to carry its weight?

Continue reading →

Posted in game design theory, satwgame | Leave a reply

Recent Posts

  • Choice Timeframes
  • The unhelpful hand of fate
  • Accountability
  • Modifier Precision
  • Finding The Minimum Viable Game

Recent Comments

  • URL on Knighthood
  • Mark 10 on A Game Designer at a Comics Convention
  • Loris on Icons
  • Andrew Gilpin on Finding The Minimum Viable Game
  • Rodney on The Paradox of Catch Up Mechanics

Archives

  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014

Categories

  • 404
  • arena
  • board game culture
  • cheat
  • computer games
  • game design theory
  • genesis
  • kickstarter
  • nightmare
  • one trillion
  • probability
  • resources for game designers
  • review
  • satwgame
  • Uncategorized
  • wizard's academy

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Proudly powered by WordPress