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Monthly Archives: January 2017

Card Probabilities

Posted on January 17, 2017 by greg
6

I’ve been playing a lot of Magic: Duels lately and consequently have been spending a certain amount of time swearing at the frequency with which I get hands that either consist entirely of or are entirely devoid of lands. Thinking about how likely that is opened the floodgates to a ream of ideas about card games in general, so let’s dig in:

 

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Posted in game design theory, probability | 6 Replies

Game Design 2017

Posted on January 4, 2017 by greg
3

 

I’m back to work for the year and ready for a whole new year of game design blog posts. I’ve started out the year with a little housekeeping to get the Scandinavia and the World: A Heap of Trouble webpage up to date, over the next week I’ll update the Tabletop Simulator mod and BGG page for it too. We’ve got some new art for it, so it’s fun to share that.

a_sheep_a_teapot_and_a_wooden_crate

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Posted in Uncategorized | 3 Replies

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