Today’s topic: When should you put cock into a game.
There was probably a more delicate way to phrase that, but it’s been on my mind lately. I saw the SU&SD review for Kingdom Death Monster which brought it to mind lately and as some of the art comes in for the Scandinavia and the World game it’s becoming increasingly apparent that it’s a topic that’s going to come up.
Today I’d like to talk about the way in which people physically interact with cards, both naturally and unnaturally. This has an impact on graphic design, which in turn can have an impact on game design. So let’s get stuck right in with how people hold a hand of cards. Warning: Bad MS Paint art ahead.
They say that a craftsman is done not when there’s nothing left to add, but when there’s nothing left to take away. Today we’ve had a meeting about graphic design for the Scandinavia and the World project that illustrates this very nicely, so I would like to share the process that we underwent. Let’s look at where we started out: