Optional Complexity

When watching a set of new players try a game and comparing their experiences to advanced players, it seems apparent that they’re not really playing the same game. I’ve been playing a bit of Legendary Encounters: Predator recently. The experience of someone who’s worrying about deck thinning and average damage curves is having a very different experience to someone who just hits the biggest thing they can and then buys the biggest thing that they can. While one is obviously more effective in terms of winning the game, I don’t think that it’s necessarily more fun. Both seem like valid ways to enjoy the game.

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