I saw a post on BGG today with a new user asking “How big should a deck of cards be and how many cards of each type should go into it?” This has correctly been answered with “It depends” – but what does it depend on and how do those dependencies work? Let’s dig in!
I’m very interested in the self-destructive part of the human condition. We are in the process of making our environment uninhabitable to humans, have devised increasingly sophisticated means to prove it beyond any reasonable doubt and are doing it anyway. We’re hilarious. So most of the games that I design contain some means by which a player can make everything terrible and then finds ways to make that choice seem compelling.